
HOW TO DESIGN
YOUR FIRSTÂ BOARD GAMEÂ
IN JUST 6 WEEKS
Nick Metzler, award-winning game designer of
Jumanji, Hail Hydra, and 35+ other published board games,
will help bring your idea to life in 12 high-value video lessons.
If you want to design a FUN board game...
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basic tips like "build a prototype" and "playtest it" just won't cut it.
You want to make a game your friends will beg you to play, over and over again. But you don't know where to start. How do you create fun out of thin air?
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Here’s an unfortunate truth: 90% of the people who have an idea for a game never even build a prototype. Of the remaining 10%, only a few end up with a game that's actually fun.
But it doesn’t have to be that way...
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You can build the game of your dreams AND have it knock your friends' socks off. But to do that, you'll need the theory, tips, tricks, and secrets that only professional game designers know.
And here's the best part: you can get there in just 6 weeks.Â
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So, if you're ready to design your first game, you can get started right now, for free.👇
Get Started Now, For Free 👇
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Build Your First Prototype This Weekend
In this FREE 40 minute video, you’ll learn how to create
your first game prototype in just one weekend.
Nick reveals his expert secrets on how to:
👉 Determine your core concept
👉 Build your first prototype
👉 Manage your first playtest

Hey! I'm Nick Metzler
I’ve been designing and building board games since I was 4 years old.
Before I graduated middle school, I had designed over 20 board games, with just cardboard, markers, and some random game pieces that I could find around my house.Â
When I was 16, I won the Chicago Toy and Game Fair Young Inventor’s Challenge for my first published game, Squashed. This became the flagship game for PlaSmart and had global distribution in 20+ countries for 10 years.
By 22, I became a full-time game designer for Spin Master, bringing over 35 games to market over 6 years, some of which you might’ve played (and hopefully loved)...Â
Some Games I've Designed:
2017 Battle of the Sexes
2017 Angry Birds Pig Island Smashdown
2017 Beat The Parents
2018 Hail Hydra
2018 Hedbanz Adulting
2019 Wakanda Forever
2020 Joker
2020 Love Is Blind Game
2021Â Jumanji
2021 MASH: The Game
2021 Left Center Right: Jackpot
2021 Hedbanz Blastoff
Being a game designer has been my dream job, ever since I was that 4 year old kid, sitting on my bedroom floor with cardboard and markers. It was a pursuit of passion and I'm thrilled to be in a place where I can share that knowledge to hopefully bring more fun games into this crazy world.
If you have some paper and markers, I can show you how to discover your North Star Experience, and turn that idea into a game that your friends will beg you to play again and again.
DO ANY OF THESE SOUND FAMILIAR?
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"I DON'T KNOW WHERE TO START"
Don't worry. I've been there too. I find it helps to start with the type of fun you want. Using my North Star experience, Anchor Points, and my Inside The Box Thinking exercises, we'll craft innovative ideas that put your game 40 victory points ahead of your competitors' right from the start. And you won’t just learn how to start building your game, you’ll learn how to finish building your game, too.
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"MY GAME ISN'T FUN"
What separates a fun game from just a 'meh' game? This course will teach you what fun actually is, and how many different types of fun there actually are. We'll then craft excellent rules to bring about the type of fun you're after. Once we find the fun, we'll tweak the Core Loop a bit to crank up the 'play again' factor. Suddenly you'll find you have not just a fun game, but an addictive one that captures your attention again and again and again and again and
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"MYÂ RULES ARE TOO COMPLICATED"
My favorite. I've been battling this my whole life. We'll go in with a scalpel to retain the best pieces while slicing away any unnecessary junk. Simple games are harder to make than complex ones, and it's all down to how you start the design process. We'll get the structure of the game correct before putting on all the powerups and bonuses. By the end of this course your rules will be simultaneously balanced for fairness and imbalanced for excitement while remaining easy to learn and remember. Too good to be true? No, I've just designed an easy to follow process to make clean rules.
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"HOW THE HECK DO I..."
Build a prototype? Find people to play? Refine the game concept? Design the actual game? Have it manufactured, marketed, or sold!? If you've never built a game before, these question can keep you up at night. But, fear not, all this and more will be answered in the course!
If any of these problems sound familiar and you're ready to solve them, this course is for you.
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CHECKOUT THE COURSE OUTLINEÂ COURSE OVERVIEW
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LESSON 1Â
Fun, Games, and Your North Star
There's so many types of fun and games out there, I'll help you go from an ambiguous "I want to make a game" to a specific creative direction in record time. We'll take what we've learned to pinpoint your North Star experience using an emotional lens. Rich ideas for your very first game will flow like crazy.

LESSON 2
The 7 Pillars of Game Design
Knowledge is power! These 7 pillars make up EVERY game in existence. Once you know them you'll never go back. We'll use these to begin shaping your game and player experience in a stable yet innovative way.

LESSON 3
Starting with Game Mechanics vs Theme

LESSON 4
Key Concept: The Core Loop

LESSON 5
How to Build Your First Prototype

LESSON 6
Feature the Fun

LESSON 7
Advanced Game Design Techniques -
Rule Asymmetry and Bonus Powers

LESSON 8
Playtest Your Prototype with Friends

LESSON 9
5 Case Studies on Design Decisions

LESSON 10
How to Blind Playtest your Final Prototype

LESSON 11
The Finishing Touches

LESSON 12
Going to Production

FREE BONUS LESSON!
How to Launch a Game on Kickstarter
ENROLL NOW AND GET INSTANT ACCESS TO THE FULL COURSE
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Here’s what’s included:
âś… 12 In-Depth Video Lessons
âś… 10 Hours of Expert content, condensed from a Lifetime of Game Design
âś… Bonus Lesson:Â How to Launch a Game on Kickstarter
âś… Bonus Lesson 2: How to Build Your First Prototype This Weekend
âś… Text transcripts of every lesson
âś… Detailed 70-page Course Workbook with printable worksheets that you'll actually use
âś… Invaluable Playtesting Questions for your playtesters
âś… Lifetime access to all the course content
âś… Access from any device with an internet connection
âś… Get all future course updates, refreshed lessons, and additional bonus content FREE
âś… No-Risk, Money-Back, 100% Satisfaction Guarantee
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ENROLL NOW